Established in 2007 Mission Critical Studios is located in the heart of Jersey in close proximity to New York, Connecticut, Pennsylvania and specializes in the development of exciting video game experiences.
Erik "foyleman" Guilfoyle joined the game-modding scene shortly after the release of Half Life in early 2000 by creating a custom level and supporting material for the game.
While building on his knowledge of games. Working with Tres3D foyleman worked on many interactive media projects assisting with programming, modeling and art. During his time at Tres 3D he finished up his Bachelors degree in Finance.
In his spare time foyleman runs the MODSonline.com modding community, covering many games including Quake 4 and Half-Life 2. As new games are released, foyleman starts off the tutorials section with beginner instruction and leads the member forums in preparation for the next up-and-coming game.
Being an authority in the game modding world, in 2005 Wiley Publishing, Inc. contacted foyleman and contracted him to write a book. In August of 2006, foyleman Published his first book through Wiley Publishing, Inc. titled Quake 4 Mods For Dummies. In January of 2007, his second book, Half-Life 2 Mods For Dummies was also published.
Aside from his love for games, foyleman is also the vice president of an established media company, Tres Media Group (tres3d.com & tresware.com). His company has been producing 3D models, animations, motion graphics, and websites for companies and corporations throughout the world since 1998.
Mission Critical Studios, an off-shoot of Tres Media Group, now works on games of their own.
Foyleman is a member of the International Game Developers Association (IGDA) as well as the Entertainment Consumers Association (ECA).
David Gonzalez has been working the media industry since 1990s along the gaining experience working on projects for companies as diverse as American Express, Unilever and Nabisco.
David has specialized in high resolution imagery for pharmaceutical and medical device projects for many years.As a primary at Tres3D David oversees the production of intricate Medical Animation MOAs for companies like J&J, Pfizer, Bristol Meyers Squibb and Novartis.
His repetoire of software includes programs like 3DS Max, Maya, Lightwave, Zbrush, Motion Builder and Photoshop to name a few.